The Bardsong DMs (
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mundane_realms2020-10-11 08:37 am
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Bardsong's First Test-Drive Meme!

How to Use:
It all began when you fell from the skies above, wreathed in flame. When you landed, you learned that you weren't alone: So many others, each from worlds entirely different from yours, have found themselves in his predicament, and know about as much as you do! The locals greet you with a cautious friendliness, welcoming you to the town of Concord. They tell you that the world was broken apart mysteriously not long ago, and are trying to devise ways to step far beyond the town borders to find where the rest of the globe went, get to the bottom of things.
But your arrival is nothing short of a blessing. Perhaps you, the Starfallen, are the answer to their prayers. They explain how live presently works in Concord, they give you that tour of their guilds, and even give you a place to stay at Concord Crossing, where you're randomly assigned roommates. You hope your roommates are amicable...
In the days following, after shaking off the shock of your current situation, you find yourself beginning to integrate into Concord life. But while you await word from the local researchers among the many guilds dotted through town, each looking for new members to bestow their teachings, you need to fill your pockets with precious, precious sol. You'd also heard that there was to be a celebration very soon, and everyone is invited. A little partying never hurt anyone, right? Besides, free food!
Now, where to begin...?

I. More Than This Provincial Life
Concord, the large city that it is, hosts many opportunities for work. Between the multiple quarters and their specialties, just about anyone can find a job. With the isolation from the rest of the world, employers eagerly welcome the Starfallen with part time or temporary work (Apparently, all full time positions are taken and employers conspicuously nudge people out the door if they spend too much time on the clock) to coincide with the life of an adventurer. For those who wish for something to do and a source of income outside of quests, there's always an honest day's wage to be made! With the exception of a few tasks the South Quarter may have to offer, but those aren't the kind of jobs spoken of too loudly.
I-A. Magicka Cleanup Detail
The Concord Magic Academy, between bright-eyed students trying their best and young nobles whose admission was paid in cash, sees quite a few accidents in its halls. Alchemy experiments, wayward fireballs, testing theories given by their Occultist friends, anything can come up and make a mess of a lab or a classroom. As such, the academy welcomes the brave and the patient to the field of custodial engineering, especially those with strong stomachs and combat experience. It wouldn't be the first time stains fight back or gravity ceased to be, so on top of keeping to their own personal hygiene standards, employees are expected to be thorough in their cleaning and expect the unexpected.
I-B. Amazing Paperboy Deliveries
The Concord Truthogram is dedicated to bringing the truth right to the doors of paying customers as soon as the next issue is ready. They're looking for delivery workers and runners equally dedicated to I bringing the truth to subscribers! Runners will need to deliver newspapers all across Concord before dawn breaks. Subscribers are all throughout the city, so runners are encouraged to find an optimal route and coordinate with their co-workers to bring the truth the world in a timely and orderly manner! This job favors the agile, as early Concord mornings are filled with people bustling through the streets and occasional hazards to trip up the distracted runner. Try not to make too many mistakes, as unsatisfied customers will unsubscribe and deny themselves the gift of the Concord Truthogram. Watch out for stray dogs and the occasional grim reaper.

II. O Valley Of Plenty, Whoa-oh-oh!
Working at a coffee shop or helping to organize a wizard's dusty study isn't for everyone, and the people of Concord understand. Every world runs on some currency, and here, it's known as the 'sol'. For those looking to do a 'dirtier' work, the citizenry helpfully direct the Starfallen to the Men-At-Arms Guild, your source of monster-busting work!
Lit by the glow of lanterns, the following work is looking for takers, posted on a large board outside the guild:
II-A. Rabites!
"We need someone to handle the Rabite problem! A couple that chooses not to be named found a pair and decided to raise them as pets, but they have since bred out of control into feral, very bitey colonies. They may look cute and cuddly, but you may need to bring a friend to be on the safe side."
Reward: 50 sol per pelt
II-B. Bumps in the Night!
"We need graveyard shift relief for the town guard posted along the outskirts of Concord. Lately, the guards have been reporting strange noises through the night, and have seen an influx of ghoul sightings coming down from the nearby hills. Take care care not to get bitten; it won't make you like them, but it will make you sluggish and leave you as easy prey."
Reward: 800 sol a night + 100 sol per head

III. Like One of Those Music Videos
While typically only those following the paths of their departed founders and enduring Masters of the Manor are granted entry to the Glistering Estate, the Guild of Steel and Lace nonetheless occasionally open the gates to outsiders. Oftentimes, this is simply to showcase a performance at the theatre, or to offer a chance for newcomers to join their ranks; today, however, is a special occasion: the anniversary of the Estate's groundbreaking. For the evening, the entire Estate grounds have been made available to the residents of Concord, and an exquisite buffet has been prepared for all who would raise a glass to their Founders. Many who come may be tempted by the lavish wealth on display, but aspiring thieves and troublemakers must be warned: Behind the gold and silk lies a house packed to the brim with the likes of veteran Paladins and entrapping illusionists.
III-A. Black Tie...?
Before one is permitted entry to the Estate proper, they must be willing to show a modicum of due deference and wear the proper attire. For an open-door event such as this, simple and tasteful formalwear will suffice; a collared dress shirt or modest blouse, at the very least. Fortunately for those who cannot afford- or, as is sometimes the case, simply forgot- such fineries, the Guild of Steel and Lace happily provides attire of the sort worn by their own members on the estate grounds, and their stocks accommodates all shapes and sizes. Unfortunately, their standard attire inevitably takes the form of service attire such as maid outfits and butler uniforms. They have even provided booths to change in private, so please, don't make a scene.
III-B. Upper, Upper Class High Society!
Once inside, the guests have freedom to enjoy the manor's full facilities; the Guild of Steel and Lace have spared no expense in setting up food options from their in-house chefs ranging from terrestrial crab legs and tropical fruits to... erm... unfamiliar flora or fauna that are unidentifiable, but thoroughly delicious. At least, to the locals who have already acquired the taste. Additionally, The theatre is hosting an ongoing series of performances from the Guild's bards, though they're not above letting the Starfallen have their turns at the microphone. Nonetheless, from ballroom to gardens to bathhouse, the entire estate is open to visitors, so why not have a look around...?
no subject
"Oh, you flatter me. Sadly though, I'm not much for ramming. I'm more of a lightning and black powder sort of girl."
no subject
He'd seen weapons augmented with magic, but not horns. The possibilities!
But his translucent, amorphous arm shifted back from mimicking a horn and split back into a standard claw.
"Ah, but black powder... explosives? Cannons? Guns?"
no subject
She'll file those away for later, however.
"A gun, yes. I'm surprised you know what that is, though. Where I come from, only a couple people know how to make or use them, and that's only because I've told them how."
no subject
"I was Gruul, but have learned much of technologies upon my acceptance into the Simic Combine. Having two gremlin accomplices that create new machines and magic coffee every day aids to boot. They'd likely get you all set up with a wealth of guns both large and small, and likely crackling with lightning."
He grinned. "Should I see Desta and Dirzzi, I'll inform them of you. They've always been fond of anyone who tests their wares."
no subject
"Wait, hold up. What is magic coffee and how can I get it?"
Clearly, this is important.
no subject
He laughed.
"But you're the science-y sort, are you not? Perhaps you could make something close, your own Rammers Blend that's like a knock to the brain."
no subject
Speaking from personal experience, she is.
"I'm an engineer, not an alchemist or a barista. Still, I do know a recipe from my Ironworks days. Not magic, but it's still an abomination of science that will keep you up for days on end. Maybe I'll have to make it here."
no subject
But he raised his natural arm. An abomination of science? He sort of was one, so far as his blue arm is concerned, but don't tell Doctor Roussette that.
"I volunteer as test subject!"
no subject
"Oh! Well then, I suppose I'll have to start finding the right equipment. And some good coffee. Tried it with cheap stuff before and the result was just disappointing. I'll let you know when I get something together. Bring anyone else you know who seems perpetually tired, too. Bigger sample size, the better."
no subject
He bowed his head.
"But for the while, let's see what kind of grub these stewards have lined up. It better not be those fuckin' finger-y foods on trays with the shampag-whatever."
no subject
"It does look like it will be one of those parties that serve the tiny little servings, but one can hope. Nothing stopping us from turning the little stuff into something a little more fun, though."
no subject
"Take the little finger foods and mash them together into proper sizes! ...Punch bowl's the right size, though. But smelling it from here, it isn't boozy enough."
no subject
"I'm not usually one for drinking, but if the party gets too boring I have a bottle of something fun from back home. We'll see how the night goes."
no subject
"From home, eh...? I do miss my jars of honey. Smashed to fuckin' bits when I landed."
A chuckle. "But honey is only fun in particular ways. What proof is your bottle of fun?"
no subject
Velo somehow produces a large bottle of a pale booze, raising it up to read the label.
"It's an orcish akvavit. It says... Huh. The proof just reads 'davai, comrade'."
Orcs in her universe are basically fantasy Russians, so it's pretty strong stuff.
no subject
He'd known plenty of orcs in his time. They meant a lot of things, including some of the best damn booze he'd ever consumed.
Dwarves never liked to share."Let's do it, enhance the party!"
no subject
It may be a bad idea to do this. She had only arrived recently and it may not be the best idea to ruin her and all the Starfallen's reputations by pulling a stunt like this. But high-society parties were always so boring, and if she used enough they wouldn't remember it anyway. That's the excuse she's going with, at least.
no subject
"And I'd heard the punch was rather weak, in need of tweaking. You're simply a colleague providing the ideal solution to bring us ~closer together as Starfallen~..."
Logic was a bitch, innit?
no subject
With that, Velo proceeds to give the punch some of that much-needed 'responsibility'. She tries to be discreet about it, but it's a big bottle. Some partygoers probably see her, but chances are good they'll be fine with it. Besides, there's plenty of water for those that don't drink the fun stuff.
no subject
But before anything else, he took a cup and held it aloft. Before the punch, he'd love a glug of whatever medicine the dragonborn was packing straight from the source.
"A toast, then, to repairing the broken world, eh...?"